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AI Insights · Timothy · April 2024

Top 5 Snake Games on Android in Latin America: Q1 2024

Discover the performance trends of the top 5 snake games on Android in Latin America during the first quarter of 2024, including downloads, revenue, and active users.

Top 5 Snake Games on Android in Latin America: Q1 2024

Throughout the first quarter of 2024, the top 5 snake games on Android in Latin America showcased varied performance trends in terms of downloads, revenue, and active users. Here’s an overview of their performance based on data from Sensor Tower.

SSSnaker from Habby saw a notable rise in weekly revenue, starting the quarter at around $5.6K and peaking at roughly $13.5K by the end of March. Weekly downloads were sporadic, with significant boosts in the weeks of January 22 (122) and March 4 (152). However, weekly active users saw a gradual decline from 40.9K to 39.3K throughout the quarter.

Little Big Snake by Shockwave LLC experienced a mixed trend. Weekly revenue fluctuated, peaking at approximately $1.2K in early March. Downloads were more stable, with a high of 10.2K in late January and remaining above 5.7K each week. Active users showed an initial rise, reaching 34.5K in January, but later declined to about 29.3K by the end of March.

Snake Rivals - Fun Snake Game from Supersolid displayed diverse performance metrics. Weekly downloads surged to 26.8K in early January and ended the quarter with 20.9K. Revenue saw fluctuations, with a peak of $1.1K mid-January. Active users initially increased to 52.2K but later settled around 43.6K by the end of the quarter.

Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES had a strong quarter in terms of downloads, with a peak of 528.7K in late January. Revenue remained relatively modest, peaking at $379. Weekly active users showed significant activity, starting at 1.3M and reaching a high of 2.4M in January, maintaining over 1.3M throughout the quarter.

Snake Clash! from Supercent, Inc. demonstrated impressive growth. Weekly downloads peaked at 397.2K in early March, and revenue showed a gradual increase, culminating at $333 in the final week of March. Active users also saw a robust rise, from 444K in early January to approximately 808K by the end of the quarter.

For more detailed insights into the performance of these snake games and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024